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|The game follows a beautifully presented but confusing narration (at first)|
|Lightbulbs don't work that way|
|Interactive cutscenes drive the story foreward...here we approach the "Northwind" on a dogslay|
|Flashbacks are athmospheric and the voiceacting is good too|
|This guy is going to shut the fucking door on you|
|I'm on a boat in a boat... and this guy wants to join me!|
|Bring it on!|
|I hate valvepuzzles...the pipe is also a good example for the strange lowpoly look....also: what is this room?|
|now this is a valvepuzzle I can get behind...its also how "valve" got its logo|